A team of designers and programmers at the University of Georgia developed a game called Virtual Vet to help elementary students practice science and reasoning skills. The project took several years of testing and went through multiple versions to find what worked best for young learners.
The researchers tested students on anatomy knowledge before and after they played the game and compared the results with students who learned through traditional hands-on classroom activities. On average, children who played Virtual Vet scored higher than those who did not.
In the game, players act as vet assistants, examine two cats, and use evidence to explain a pet's condition and recommend healthier choices. The design includes repeated practice, real-time feedback, and teachers remain central to instruction.
Difficult words
- designer — person who plans how something looksdesigners
- programmer — person who writes computer programsprogrammers
- develop — create or make something new over timedeveloped
- test — check or measure ability or qualitytesting, tested
- anatomy — structure of a body or its parts
- evidence — information that shows if something is true
- feedback — information about how well someone did
- central — most important in a situation or activity
Tip: hover, focus or tap highlighted words in the article to see quick definitions while you read or listen.
Discussion questions
- Do you think games like Virtual Vet can help children learn science? Why or why not?
- How could teachers use a game like this in their classroom lessons?
- Would you prefer to learn anatomy with a game or with hands-on activities? Give reasons.
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