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Video game helps children practice science — Level B2 — a young boy playing a video game on a nintendo wii

Video game helps children practice scienceCEFR B2

15 Dec 2025

Adapted from Sydney Barrilleaux - U. Georgia, Futurity CC BY 4.0

Photo by Alejandro Hikari, Unsplash

Level B2 – Upper-intermediate
3 min
180 words

Researchers at the University of Georgia created Virtual Vet, a video game that helps elementary students build science, reasoning and health skills. The game was developed by a team of designers and programmers and required seven years of testing and three versions before the developers settled on an approach that suited young learners.

Students play as vet assistants and examine two cats, Cookies and Cream. Cream is healthy, while Cookies is sluggish and overweight. Players gather evidence, analyze simple data, and use those findings to explain Cookies’s condition and to recommend ways to improve his health. The game stresses using evidence rather than memorizing facts.

Testing showed students who played the game improved their anatomy knowledge more than students who learned only with hands-on classroom activities. Virtual Vet has six levels with clear learning objectives, requires repeated practice before advancing, and gives real-time feedback so students can correct mistakes. The designers also found they needed to support basic math and literacy before teaching science, and teachers remain central to the learning process. The study appears in Science Education.

Difficult words

  • researcherperson who studies or investigates topics
    Researchers
  • elementaryrelating to early primary school education
  • reasoningthinking process to make logical conclusions
  • designerperson who plans and creates a product
    designers
  • sluggishmoving or reacting more slowly than usual
  • evidenceinformation used to show that something is true
  • anatomystudy of the structure of animals or bodies

Tip: hover, focus or tap highlighted words in the article to see quick definitions while you read or listen.

Discussion questions

  • How could a game like Virtual Vet change the way science is taught to young students in your country?
  • What challenges might teachers face when using educational games that require repeated practice and real-time feedback?
  • Do you think teaching students to use evidence rather than memorize facts is more useful? Give reasons or examples.

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